Start with an actual annoyance.
TransparentMaker tackles the busywork between game art and usable assets. TaskbarToggle puts a small piece of the Windows desktop back under your control.
THE STUDIO
Independent software and game development.
updawg studio brings practical desktop tools and Godot game development under one roof. The projects range from cleaning up game art to reclaiming desktop space to building a couch split-screen action RPG.
TransparentMaker tackles the busywork between game art and usable assets. TaskbarToggle puts a small piece of the Windows desktop back under your control.
Forged explores procedural arenas, loot, four player classes, and local split-screen rivalry in Godot.
Input and simulation boundaries. Background-aware image processing. Windows work-area restoration. Small implementation decisions add up to how an application feels.
THE WORKBENCH
The stack varies by project. Explore the project pages for the context behind each choice.
Read the engineering notes ↗KEEP IN TOUCH
For project questions, build availability, or a conversation about software and games.
admin@updawg.studio ↗