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LEADERSHIP / UPDAWG STUDIO

Michael

President · updawg studio

Software utilities. Godot game development. A hands-on approach to building.

BIOGRAPHY

From an idea to working software.

Michael is President of updawg studio, where his work focuses on practical software utilities and game development with the Godot engine.

His projects include Forged, a couch split-screen action RPG battle royale; TransparentMaker, a tool for preparing transparent game art and sprite sheets; and TaskbarToggle, a Windows desktop utility for managing taskbar visibility.

His development work spans game systems, image processing, and desktop integration, using technologies including GDScript, Python, and Windows APIs. He takes a hands-on approach to the details that make software useful, from how a game handles input to how an image-processing tool treats the edges of an asset.

The studio’s project pages and engineering notes provide a closer look at this work, with development imagery, feature descriptions, and selected source excerpts.

Explore the engineering notes ↗

GET IN TOUCH

Talk software. Talk games.

For studio and project inquiries, contact Michael at updawg studio.

admin@updawg.studio ↗